=begin pod =TITLE class Attribute class Attribute { } In Perl 6 lingo, an I refers to a per-instance/object storage slot. An C is used to talk about classes' and roles' attributes on the meta level. Normal usage of attributes does not require the user to use class Attribute explicitly. The usual way to obtain an object of type C is by introspection: class Useless { has @!things; } my $a = Useless.^attributes(:local)[0]; say $a.name; # @!things say $a.package; # Useless() say $a.has-accessor; # False # modifying an attribute from the outside # this is usually not possible, but since Attribute # is at the level of the meta class, all is fair game my $instance = Useless.new; $a.set_value($instance, [1, 2, 3]); say $a.get_value($instance); # 1 2 3 =head1 Methods =head2 name method name(Attribute:D:) returns Str:D Returns the name of the attribute. Note that this is always the private name, so if an attribute is declared as C, the name returned is C<$!a>. =head2 package method package(Attribute:D:) returns Mu:U Returns the package (class/grammar/role) to which this attribute belongs. =head2 has-accessor method has-accessor(Attribute:D:) returns Bool:D Returns C if the attribute has a public accessor method. =head2 readonly method readonly(Attribute:D:) returns Bool:D Returns C for readonly attributes, which is the default. Returns C for attributes marked as C. =head2 get_value method get_value(Attribute:D: Mu $instance) Returns the value stored in this attribute of object C<$instance>. Note that this method violates encapsulation of the object, and should be used with care. Here be dragons. =head2 set_value method set_value(Attribute:D: Mu $instance, Mu \new_val) Binds the value C to this attribute of object C<$instance>. Note that this method violates encapsulation of the object, and should be used with care. Here be dragons. =end pod